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Patch Notes & Changelog
A full history of updates to Guild Idle — the free browser auto-battler RPG.
Version 0.0.2
June 2026
Global Codex Progression
- New 10-node Global Codex bar now visible at the top of the Codex panel.
- Each dungeon now grants bonuses as you discover its items: +10% Rarity at 50%, +10% Gold at 70%, and a unique Title at 100%.
- Global Codex breakpoints (10%–100%) unlock permanent guild-wide bonuses: rarity, gold, XP, item drop rate, consumable drop rate.
- Reaching 30% global unlocks Auto-Sell; 60% unlocks Auto-Equip.
- Completing all 7 dungeons to 100% grants the Codex Champion title to all heroes.
Codex Titles
- 7 new dungeon mastery titles added: Crypt Keeper, Thornwarden, Fortress Breaker, Flame Forged, Tide Breaker, Astral Adept, Void Touched.
- All codex titles are granted to every hero simultaneously when unlocked.
- Codex-granted titles are now listed in a dedicated section of the Titles Codex.
Hero Auto-Equip & Stat Allocation
- New Auto-Equip Settings section in the hero popup.
- Enable “Auto-Allocate Stat Points” to have stat points distributed automatically using class-tuned weights.
- Advanced Weight Config: fine-tune per-stat scoring weights for each hero individually.
Ability Info
- Hero popup now shows an Ability section with the ability name, description, and current Ability Power value.
Item Drops
- Item drops are now rolled per-enemy killed, instead of once per run.
- Drop chances: minions 25%, rare enemies 50%, bosses 75%.
- All drop chance bonuses use a soft-cap formula to prevent stacking to 100%.
- Consumable drop chance bonuses now also use the soft-cap formula.
UI & Quality of Life
- New “Patch Notes” button ( 📋 ) in the header opens a full patch history modal.
- Codex dungeon headers now show live +10% Rarity / +10% Gold / Title bonus tags.
Version 0.0.1b
May 15, 2026
UI & Quality of Life
- Resources (Gold & Honor) are now visible at a glance in the top bar.
- Guild Hall upgrades now show a note clarifying they apply to all adventurers, including future recruits.
- Heroes on a run now show a glowing dungeon badge instead of the plain “On Run” text.
Auto-Equip
- Per-hero checkbox is now only shown when the hero’s party has Auto-Equip enabled — less clutter.
- Now smarter: stat weights are tailored per class (warriors prefer ATK/DEF, mages prefer AP, rogues prefer CRIT, etc.).
Settings
- New Settings panel ( ⚙ gear icon in the header): UI Scale presets, affix default toggle, and Reset Save moved here.
- Dungeon affixes now default to OFF when the affix roll screen appears (toggle on in Settings to flip this).
Bug Fixes
- Swift Blade title now correctly grants +attack speed instead of reducing it.
- Void Sanctum floor enemies can now drop legendary items — not just the boss.
Version 0.0.1
May 15, 2026
- 20 Subclasses added — each class now has 2 unique paths to choose from at level 10.
- New Legendary stash item: Scroll of Divergence — lets a hero abandon their chosen subclass and repick.
- Bloodline Forge upgraded to Mythical rarity and is now slightly rarer to find.