An undead commander that revives adds on cadence and drains party stats under relentless pressure.
Reach floor 10 in the Eternal Strife. See Honor & Glory.
This raid is recommended for parties at level 30. Ensure all 10 heroes are equipped with at least Epic+ gear before attempting. The 15-minute cooldown makes every attempt count — save raids for a fully prepared party.
On victory, one unique item drops using fixed weights (not affected by rarityBonus gear). These items are raid-exclusive — they cannot be found in regular dungeons.
Ring · All classes
Main: DEF / TOU 22–28
Subs: HP, DEF, TOU, STR, VIT, Shield, ATK
✦ Every 5th kill grants +25 ATK this run (capped at +100 ATK total).
50% drop weight · Full item details →
Belt · All classes
Main: SPI / VIT 12–18
Subs: AP, HP, TOU, SPI, VIT, CDR, DEF
✦ Each ally death grants +15 AP (up to 5 stacks; +75 AP total this run).
30% drop weight · Full item details →
Relic · All classes
Main: SPI 14–20
Subs: AP, CDR, INT
✦ On kill: once per floor, advances all living allies' ability cooldowns by 2 ticks.
20% drop weight · Full item details →
Even on defeat you receive 30% of base gold and XP — 105,000 g and 120 XP. No unique item drops on defeat. Honor is awarded on victory only.