⚔ Wandering Souls Raid

An undead commander that revives adds on cadence and drains party stats under relentless pressure.

Party Size
10 heroes
Rec. Level
Lv 30
Cooldown
15 min
Base Gold
350,000 g
Base XP
400 / hero
Unique Drop
50% on win
Honor
100

Unlock Requirements

Reach floor 10 in the Eternal Strife. See Honor & Glory.

Strategy

This raid is recommended for parties at level 30. Ensure all 10 heroes are equipped with at least Epic+ gear before attempting. The 15-minute cooldown makes every attempt count — save raids for a fully prepared party.

Unique Item Drops

On victory, one unique item drops using fixed weights (not affected by rarityBonus gear). These items are raid-exclusive — they cannot be found in regular dungeons.

Pity System: Each run where you win but don't receive the unique item increments your pity counter, permanently increasing your next odds. The pity counter resets on a successful unique drop. The true long-run average is better than the base 50% rate.

Ossuary Signet

Mythical Tank

Ring · All classes

Main: Def|BonusToughness 22–28

Subs: Hp, Def, BonusToughness, BonusStrength, BonusVitality, ShieldBonus, Atk

✦ Unique passive — view in-game for full details

50% drop weight · Full item details →

Requiem Sash

Divine Tank

Belt · All classes

Main: BonusSpirit|BonusVitality 12–18

Subs: AbilityPower, Hp, BonusToughness, BonusSpirit, BonusVitality, AbilityCdReduction, Def

✦ Unique passive — view in-game for full details

30% drop weight · Full item details →

Bone Choir Lantern

Artifact Caster

Relic · All classes

Main: BonusSpirit 14–20

Subs: AbilityPower, AbilityCdReduction, BonusIntelligence

✦ Unique passive — view in-game for full details

20% drop weight · Full item details →

Defeat Rewards

Even on defeat you receive 30% of base gold and XP — 105,000 g and 120 XP. No unique item drops on defeat. Honor is awarded on victory only.