Reusable hero configurations for hands-free guild management
An Archetype is a saved configuration template you can create, name, and apply to heroes. Rather than manually configuring equipment priorities, skill trees, and ability scores for every hero, you define an archetype once and apply it to as many heroes as you like.
Each stat (ATK, DEF, HP, Crit Chance, Crit Damage, Ability Power, etc.) can be assigned a numeric weight. When a hero with this archetype picks up a new item, the game calculates a weighted score for the new item vs. the currently equipped item. If the new item scores higher, it auto-equips. Higher weight = higher priority in the comparison.
Example: a "Crit Rogue" archetype would set high weights for Crit Chance and DEX, low weights for DEF and HP. A "Tank Warrior" archetype would weight HP and DEF heavily, treating ATK as secondary.
A snapshot of a hero's currently allocated skill tree nodes can be saved into the archetype. When the archetype is applied to a new hero, skill points are automatically allocated to match the snapshot pattern. A snapshot version tag detects when the game has been patched and nodes have changed — stale snapshots are flagged in the UI rather than applied blindly to an outdated tree.
When enabled, the archetype guides how levelling ability score points are spent — allocating toward the ratio targets you define. A "Pure Magic" Mage target might be 90% Intelligence + 10% Spirit; a "Balanced Tank" Warrior target might be 40% Vitality + 40% Toughness + 20% Strength.
An archetype can specify a preferred Title. When the hero earns it, the title is automatically equipped. Useful for ensuring heroes always display their highest-value title without manual intervention after each title unlock.
Set the desired subclass on the archetype. When the hero reaches level 10, the archetype's subclass preference is applied automatically — no manual selection required.
Any archetype can be designated the guild standard for a specific class. When a new hero of that class is recruited, the guild standard archetype is applied automatically from day one. This means every new Rogue you recruit starts with your preferred equipment weights, skill path, and subclass — immediately, without touching the hero sheet.
The skill tree snapshot stores a version identifier alongside the allocated nodes. After a game patch that adds, removes, or renames nodes, any archetype using an outdated snapshot is flagged with a warning icon in the UI. The snapshot will not auto-apply until you update it — preventing incorrect node allocation on a changed tree.