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Poisoner

Strikes hit lighter, but every auto deepens a ramping toxin on the target; Venom Cloud spreads AoE poison and chill. The slow death wins long fights.

Parent Class
Unlock Condition
Hero Level 10
Agility Bonus
+2
Intelligence Bonus
+1
Signature Ability
Venom Cloud

"The slow death is the surest death."

What Changes at Level 10

When a Rogue reaches level 10 and you select Poisoner, two things change permanently:

  1. Stat bonuses are added to the hero's ability scores immediately and permanently.
  2. Active ability is replaced with the subclass variant (Venom Cloud).

Ability: Venom Cloud

Venom Cloud: Releases a venom cloud that poisons all living enemies for [3 + AP × 0.3]/tick and chills them simultaneously. Passive: every auto-attack deepens a stacking [ATK × 0.06, min 1]/tick poison on the target (ramps up to 10 stacks), in trade for 25% lighter autos.

Permanent Stat Bonuses

Poisoner grants the following ability score bonuses on top of the Rogue base scores:

These bonuses stack with ability score points allocated from levelling. They cannot be removed without retiring the hero.

Recommended Skill Tree Themes

Chaos (Venom Transmutation for poison+burn combo), Speed (faster attacks = faster proc rate).

See the Skill Tree deep dive for the full 119-node reference and routing advice, or the Rogue build guide for a complete path recommendation for this class.

Poisoner vs. Assassin

Both subclasses unlock at level 10. Compare them to choose:

PoisonerAssassin
IdentityStrikes hit lighter, but every auto deepens a ramping toxin on the target; Venom Cloud spreads AoE poison and chill. The slow death wins long fights.Each crit chains into the next — sustained crit streaks melt single targets.
Stat Bonus+2 Agility, +1 Intelligence+2 Dexterity, +1 Agility
DetailsThis pageAssassin page →

The choice is permanent — use a Scroll of Divergence consumable to re-select without retiring the hero.