Last Rites becomes an offensive surge — granting AP instead of DEF, with all values 25% stronger. When an ally falls, erupts into a +50% ATK rage for 8 ticks — and every enemy the party kills rekindles a shorter burst of that rage.
"Grieve later. Avenge now."
When a Valkyrie reaches level 10 and you select Death's Herald, three things change permanently:
Last Rites: Grants all living allies +[13 + AP × 0.08] ATK and a +[8 + AP × 0.08] AP boost for 8 ticks (replacing the base DEF buff). Auto-triggers on ally death, also granting the Herald a +50% ATK rage for 8 ticks — and the Herald feeds on every death: each enemy the party kills rekindles that rage for 3 ticks.
Death's Herald grants the following ability score bonuses on top of the Valkyrie base scores:
These bonuses stack with ability score points allocated from levelling. They cannot be removed without retiring the hero.
When any ally dies, enters Death's Herald Rage — ATK surges for 8 ticks. Every enemy the party kills rekindles the rage for 3 ticks.
This passive is always active during combat — no gear or skill tree investment required to trigger it.
A Death's Herald put through the Bloodline Forge leaves a Legacy Item carrying this passive — at the level 50 cap: On kill: permanently gain +100 ATK for this floor. The number scales with the hero's level at forge time, and any hero can equip the item.
Offense (War Machine, Berserker's Resolve, Executioner), Chaos (Kill Cascade, Pain Reversal).
See the Skill Tree deep dive for the full 119-node reference and routing advice, or the Valkyrie build guide for a complete path recommendation for this class.
Both subclasses unlock at level 10. Compare them to choose:
| Death's Herald | Einherjar | |
|---|---|---|
| Identity | Last Rites becomes an offensive surge — granting AP instead of DEF, with all values 25% stronger. When an ally falls, erupts into a +50% ATK rage for 8 ticks — and every enemy the party kills rekindles a shorter burst of that rage. | Once per floor, saves an ally from death — transferring 50% of the Einherjar's remaining HP to that hero instead of letting them fall, bolstered by a bonus heal that scales with Ability Power. |
| Stat Bonus | +2 Strength, +1 Agility | +2 Spirit, +1 Vitality |
| Details | This page | Einherjar page → |
The choice is permanent — use a Scroll of Divergence consumable to re-select without retiring the hero.