Once per floor, saves an ally from death — transferring 50% of the Einherjar's remaining HP to that hero instead of letting them fall, bolstered by a bonus heal that scales with Ability Power.
"The fallen do not go quietly. They give us one last gift."
When a Valkyrie reaches level 10 and you select Einherjar, three things change permanently:
This subclass uses the base Valkyrie class ability unchanged.
Einherjar grants the following ability score bonuses on top of the Valkyrie base scores:
These bonuses stack with ability score points allocated from levelling. They cannot be removed without retiring the hero.
Once per floor, intercepts a fatal hit to any ally — transfers 50% of the Einherjar's remaining HP to prevent the death, bolstered by a bonus heal that scales with Ability Power.
This passive is always active during combat — no gear or skill tree investment required to trigger it.
A Einherjar put through the Bloodline Forge leaves a Legacy Item carrying this passive — at the level 50 cap: On floor enter: restore 200 HP to all party members. The number scales with the hero's level at forge time, and any hero can equip the item.
Synergy (Empathy, Full House, Inspiration for party buffs), Vitality (Resilience).
See the Skill Tree deep dive for the full 119-node reference and routing advice, or the Valkyrie build guide for a complete path recommendation for this class.
Both subclasses unlock at level 10. Compare them to choose:
| Einherjar | Death's Herald | |
|---|---|---|
| Identity | Once per floor, saves an ally from death — transferring 50% of the Einherjar's remaining HP to that hero instead of letting them fall, bolstered by a bonus heal that scales with Ability Power. | Last Rites becomes an offensive surge — granting AP instead of DEF, with all values 25% stronger. When an ally falls, erupts into a +50% ATK rage for 8 ticks — and every enemy the party kills rekindles a shorter burst of that rage. |
| Stat Bonus | +2 Spirit, +1 Vitality | +2 Strength, +1 Agility |
| Details | This page | Death's Herald page → |
The choice is permanent — use a Scroll of Divergence consumable to re-select without retiring the hero.