Primary Healer / Support
The Cleric keeps everyone alive with group heals scaling off SPI and a passive revive that triggers once per run. Essential for all content above Whispering Forest difficulty. Pair with any 2+ DPS composition for maximum efficiency.
| Score | Base Value | Impact |
|---|---|---|
| STR | 6 | Physical ATK contribution |
| VIT | 12 | Max HP pool |
| TOU | 10 | DEF and damage reduction |
| INT | 9 | Magical ATK and Ability Power |
| SPI | 19 | Healing magnitude and Ability Power |
| AGI | 7 | Attack speed tier and dodge |
| DEX | 5 | Crit chance and crit damage |
Spirit (heal scaling) first, then INT (AP contribution for heal magnitude). Some VIT to survive targeted attacks. Minimal offensive investment — the Cleric's job is to enable others.
See the Ability Scores & Stats reference for the full conversion formulas.
Restores HP to all living party members. AP increases heal amount.
Lightbringer is the standard choice for progression — double revive is irreplaceable when learning a new dungeon's damage patterns. Inquisitor becomes viable in late-game when survival is no longer a concern and you want a hybrid damage/heal dealer that doesn't sacrifice a DPS slot.
| Subclass | Stat Bonus | Ability | Identity |
|---|---|---|---|
| Lightbringer | +2 Spirit, +1 Intelligence | Radiant Heal | Massive group heals and can revive two allies in a single run. |
| Inquisitor | +2 Intelligence, +1 Strength | Smite | Deals damage and heals simultaneously — every attack mends an ally. |
Magic cluster (AP for heal scaling), Vitality cluster (so the Cleric doesn't get one-shot before healing). Synergy cluster (Inspiration, Full House) in full 5-person parties.
See the full Skill Tree reference for prerequisites and exact node descriptions.
Sunken Citadel for cloth/staff drops; Void Sanctum for endgame Cleric gear.
Top items from the general pool that suit the Cleric's stat priorities:
| Item | Rarity | Slot |
|---|---|---|
| Void Stride Greaves | Artifact | boots |
| Warfront Commander's Ring | Epic | ring |
| Riptide Blade | Mythical | weapon |
| Tidal Band | Epic | ring |
| Warlord's Standard | Divine | offhand |
| Crownbreaker Edge | Mythical | weapon |
| Inferno Ring | Epic | ring |
| Arcanist's Verdict | Artifact | weapon |
See the full Cleric class page for a complete item drop breakdown.
Primary healer — mandatory in 3+ person parties past The Crypt.