Holy healer. Regenerates HP each floor and can revive one fallen ally.
With SPI as the primary stat, this class benefits most from Spirit and Ability Power gear. Secondary focus: VIT — look for HP and Vitality gear as sub-stat rolls.
Choose a subclass at level 10. Each grants permanent stat bonuses, modifies your ability variant, and activates a unique passive. The choice is permanent unless a Scroll of Divergence consumable is used.
Ability: Radiant Heal — Heals all living allies for [(5 + AP × 0.7) × 2.5 radiant × (1 + Spirit heal bonus)] — any overheal becomes temporary HP (up to 20% over max HP) that absorbs damage, even damage-over-time. Passive: can revive two allies per run.
"The light does not abandon those who fight for it."
Ability: Smite — Smites an enemy for [(ATK × 1 + AP × 1) × 1.4× smite] (before armor) while healing the lowest-HP ally for 50% of the damage dealt.
"To cleanse is to cut. To heal is to burn."
Top Rare+ items that can drop for Cleric, sorted by rarity.
| Item | Rarity | Slot | Main Stat | Dungeon |
|---|---|---|---|---|
| Tentacled Grips | Artifact | Gloves | BonusAgility 16–22 | Raid |
| Void Stride Greaves | Artifact | Boots | Hp 85–100 | Raid |
| Bone Choir Lantern | Artifact | Relic | BonusSpirit 14–20 | Raid |
| Arcanist's Verdict | Artifact | Weapon | BonusIntelligence 36–44 | Raid |
| The Last Standard | Divine | Relic | XpBonus 0.35–0.5 | The Eternal Warfront |
| Celestial Mantle | Divine | Cloak | BonusSpirit 14–18 | Astral Plane |
| Plague Obelisk | Divine | Weapon | AbilityPower 28–36 | Void Sanctum |
| Null Orbit Pendant | Divine | Necklace | BonusIntelligence|BonusSpirit 18–24 | Raid |
| Requiem Sash | Divine | Belt | BonusSpirit|BonusVitality 12–18 | Raid |
| Warlord's Standard | Divine | Offhand | Atk 40–48 | Raid |