Kill-Streak DPS Tank (Glory-unlocked)
The Gladiator blends Warrior survivability with kill-fueled offensive scaling. Crowd's Favour grants +35% ATK (scaling with STR and Ability Power up to +60%), and every kill extends the buff — keep the kills coming and it never drops. Base STR 16 and TOU 15 maintain frontline durability. Unlocked via the Colosseum (1,400 ELO).
| Score | Base Value | Impact |
|---|---|---|
| STR | 16 | Physical ATK contribution |
| VIT | 10 | Max HP pool |
| TOU | 15 | DEF and damage reduction |
| INT | 4 | Magical ATK and Ability Power |
| SPI | 5 | Healing magnitude and Ability Power |
| AGI | 8 | Attack speed tier and dodge |
| DEX | 9 | Crit chance and crit damage |
Strength (ATK amplified by Crowd's Favour), Toughness (DEF), Vitality (HP to survive until the first kill triggers the buff). AGI 8 already hits the 3-second tier — minimal AGI investment needed.
See the Ability Scores & Stats reference for the full conversion formulas.
Rallies the crowd — grants +[35 + STR × 0.1 + AP × 0.1, max 60]% ATK for 6 ticks; the mightier the Gladiator, the louder the roar. Kills refresh the buff for an additional 4 ticks.
Pit Fighter for duels and attrition — its Duelist's Poise passive parries the dueled rival's blows (25% base, scaling with allocated AGI up to 40%). Iron Titan as a tank — Iron Stance taunts all enemies, and its flat damage reduction grows with Toughness to blunt every incoming hit.
| Subclass | Stat Bonus | Ability | Identity |
|---|---|---|---|
| Pit Fighter | +2 Toughness, +1 Vitality | Execute | Duels the strongest enemy: deals +30% damage to it and draws its attacks, but takes +20% damage from it in return. Its Execute strike hits the dueled enemy harder the lower its HP. Thorns reflect 30% of incoming damage back at attackers, and Duelist's Poise parries the dueled rival's blows — sharpening with Agility investment. |
| Iron Titan | +2 Toughness, +1 Vitality | Iron Stance | Immovable wall — Iron Stance taunts all enemies, braces for a self bulwark (temporary HP that stacks with any shields/heals), and digs in: the more hits it soaks, the more damage it shrugs off. A passive also reduces all incoming damage. |
Offense cluster (Berserker's Resolve, Executioner, War Machine) for DPS Gladiator. Defense cluster (Living Fortress, Iron Wall) for Iron Titan tank variant. Vitality (Juggernaut) universally useful.
See the full Skill Tree reference for prerequisites and exact node descriptions.
Blood Colosseum (thematically fitting + top-tier physical gear); Eternal Warfront for variety.
Top items from the general pool that suit the Gladiator's stat priorities:
| Item | Rarity | Slot |
|---|---|---|
| Void Stride Greaves | Artifact | boots |
| Eternity Band | Legendary | ring |
| Iron Resolve Pendant | Epic | necklace |
| Warfront Commander's Ring | Epic | ring |
| Eternal Champion's Blade | Divine | weapon |
| Riptide Blade | Mythical | weapon |
| General's War Crown | Divine | helmet |
| Warlord's Standard | Divine | offhand |
See the full Gladiator class page for a complete item drop breakdown.
Offensive tank — hybrid of Warrior survivability and kill-streak DPS. 1 per party.