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Pit Fighter

Duels the strongest enemy: deals +30% damage to it and draws its attacks, but takes +20% damage from it in return. Its Execute strike hits the dueled enemy harder the lower its HP. Thorns reflect 30% of incoming damage back at attackers, and Duelist's Poise parries the dueled rival's blows — sharpening with Agility investment.

Parent Class
Unlock Condition
Hero Level 10
Toughness Bonus
+2
Vitality Bonus
+1
Signature Ability
Execute

"Every wound I take is a wound you earned."

What Changes at Level 10

When a Gladiator reaches level 10 and you select Pit Fighter, three things change permanently:

  1. Stat bonuses are added to the hero's ability scores immediately and permanently.
  2. Active ability is replaced with the subclass variant (Execute).
  3. Passive effect is unlocked and becomes active in all future runs.

Ability: Execute

Execute: Strikes the dueled (strongest) enemy for [ATK × 2.2] (before armor) — the blow lands harder the lower that enemy's HP is. Rallies with a [max HP × 0.12] HP second wind on cast. Single target, no AoE. Passive — Duelist's Poise: a [25 + invested AGI × 0.2, max 40]% chance to fully parry the dueled rival's blows.

Permanent Stat Bonuses

Pit Fighter grants the following ability score bonuses on top of the Gladiator base scores:

These bonuses stack with ability score points allocated from levelling. They cannot be removed without retiring the hero.

Passive Effect

Reflects 30% of incoming damage back to the attacker.

This passive is always active during combat — no gear or skill tree investment required to trigger it.

Recommended Skill Tree Themes

Defense (Living Fortress, Immovable, Iron Wall), Vitality (Juggernaut, Resilience).

See the Skill Tree deep dive for the full 119-node reference and routing advice, or the Gladiator build guide for a complete path recommendation for this class.

Pit Fighter vs. Iron Titan

Both subclasses unlock at level 10. Compare them to choose:

Pit FighterIron Titan
IdentityDuels the strongest enemy: deals +30% damage to it and draws its attacks, but takes +20% damage from it in return. Its Execute strike hits the dueled enemy harder the lower its HP. Thorns reflect 30% of incoming damage back at attackers, and Duelist's Poise parries the dueled rival's blows — sharpening with Agility investment.Immovable wall — Iron Stance taunts all enemies, braces for a self bulwark (temporary HP that stacks with any shields/heals), and digs in: the more hits it soaks, the more damage it shrugs off. A passive also reduces all incoming damage.
Stat Bonus+2 Toughness, +1 Vitality+2 Toughness, +1 Vitality
DetailsThis pageIron Titan page →

The choice is permanent — use a Scroll of Divergence consumable to re-select without retiring the hero.