Duels the strongest enemy: deals +30% damage to it and draws its attacks, but takes +20% damage from it in return. Its Execute strike hits the dueled enemy harder the lower its HP. Thorns reflect 30% of incoming damage back at attackers, and Duelist's Poise parries the dueled rival's blows — sharpening with Agility investment.
"Every wound I take is a wound you earned."
When a Gladiator reaches level 10 and you select Pit Fighter, three things change permanently:
Execute: Strikes the dueled (strongest) enemy for [ATK × 2.2] (before armor) — the blow lands harder the lower that enemy's HP is. Rallies with a [max HP × 0.12] HP second wind on cast. Single target, no AoE. Passive — Duelist's Poise: a [25 + invested AGI × 0.2, max 40]% chance to fully parry the dueled rival's blows.
Pit Fighter grants the following ability score bonuses on top of the Gladiator base scores:
These bonuses stack with ability score points allocated from levelling. They cannot be removed without retiring the hero.
Reflects 30% of incoming damage back to the attacker.
This passive is always active during combat — no gear or skill tree investment required to trigger it.
A Pit Fighter put through the Bloodline Forge leaves a Legacy Item carrying this passive — at the level 50 cap: 40% chance to apply Bleed on hit. The number scales with the hero's level at forge time, and any hero can equip the item.
Defense (Living Fortress, Immovable, Iron Wall), Vitality (Juggernaut, Resilience).
See the Skill Tree deep dive for the full 119-node reference and routing advice, or the Gladiator build guide for a complete path recommendation for this class.
Both subclasses unlock at level 10. Compare them to choose:
| Pit Fighter | Iron Titan | |
|---|---|---|
| Identity | Duels the strongest enemy: deals +30% damage to it and draws its attacks, but takes +20% damage from it in return. Its Execute strike hits the dueled enemy harder the lower its HP. Thorns reflect 30% of incoming damage back at attackers, and Duelist's Poise parries the dueled rival's blows — sharpening with Agility investment. | Immovable wall — Iron Stance taunts all enemies, braces for a self bulwark (temporary HP that stacks with any shields/heals), and digs in: the more hits it soaks, the more damage it shrugs off. A passive also reduces all incoming damage. |
| Stat Bonus | +2 Toughness, +1 Vitality | +2 Toughness, +1 Vitality |
| Details | This page | Iron Titan page → |
The choice is permanent — use a Scroll of Divergence consumable to re-select without retiring the hero.