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Timestop

Full lockdown — stuns all living enemies and resets their attack timers. Base stun lasts 2 ticks and scales with AP. Bosses resist the full freeze and are only briefly stunned for 1 tick.

Parent Class
Unlock Condition
Hero Level 10
Intelligence Bonus
+2
Agility Bonus
+1
Signature Ability
Absolute Zero

"The moment I choose to stop time, the battle is already won."

What Changes at Level 10

When a Chronomancer reaches level 10 and you select Timestop, two things change permanently:

  1. Stat bonuses are added to the hero's ability scores immediately and permanently.
  2. Active ability is replaced with the subclass variant (Absolute Zero).

Ability: Absolute Zero

Absolute Zero: Freezes all living enemies in place for [2 + AP × 0.015] ticks, stunning them and resetting their attack timers. Bosses resist the full freeze — stunned for 1 tick only. Chained casts land shorter stuns (fatigue).

Permanent Stat Bonuses

Timestop grants the following ability score bonuses on top of the Chronomancer base scores:

These bonuses stack with ability score points allocated from levelling. They cannot be removed without retiring the hero.

Recommended Skill Tree Themes

Magic (Mana Surge, Opening Gambit for a faster opening cast each floor), Synergy (Pack Hunter).

See the Skill Tree deep dive for the full 119-node reference and routing advice, or the Chronomancer build guide for a complete path recommendation for this class.

Timestop vs. Haste Weaver

Both subclasses unlock at level 10. Compare them to choose:

TimestopHaste Weaver
IdentityFull lockdown — stuns all living enemies and resets their attack timers. Base stun lasts 2 ticks and scales with AP. Bosses resist the full freeze and are only briefly stunned for 1 tick.Party accelerator — advances all allies' attack timers by 1.5 ticks on cast, triggering partial immediate attacks across the party. AP increases the timer boost.
Stat Bonus+2 Intelligence, +1 Agility+2 Agility, +1 Spirit
DetailsThis pageHaste Weaver page →

The choice is permanent — use a Scroll of Divergence consumable to re-select without retiring the hero.