Full lockdown — stuns all living enemies and resets their attack timers. Base stun lasts 2 ticks and scales with AP. Bosses resist the full freeze and are only briefly stunned for 1 tick.
"The moment I choose to stop time, the battle is already won."
When a Chronomancer reaches level 10 and you select Timestop, two things change permanently:
Absolute Zero: Freezes all living enemies in place for [2 + AP × 0.015] ticks, stunning them and resetting their attack timers. Bosses resist the full freeze — stunned for 1 tick only. Chained casts land shorter stuns (fatigue).
Timestop grants the following ability score bonuses on top of the Chronomancer base scores:
These bonuses stack with ability score points allocated from levelling. They cannot be removed without retiring the hero.
A Timestop put through the Bloodline Forge leaves a Legacy Item carrying this passive — at the level 50 cap: On floor enter: advance all party attack timers by 15 ticks. The number scales with the hero's level at forge time, and any hero can equip the item.
Magic (Mana Surge, Opening Gambit for a faster opening cast each floor), Synergy (Pack Hunter).
See the Skill Tree deep dive for the full 119-node reference and routing advice, or the Chronomancer build guide for a complete path recommendation for this class.
Both subclasses unlock at level 10. Compare them to choose:
| Timestop | Haste Weaver | |
|---|---|---|
| Identity | Full lockdown — stuns all living enemies and resets their attack timers. Base stun lasts 2 ticks and scales with AP. Bosses resist the full freeze and are only briefly stunned for 1 tick. | Party accelerator — advances all allies' attack timers by 1.5 ticks on cast, triggering partial immediate attacks across the party. AP increases the timer boost. |
| Stat Bonus | +2 Intelligence, +1 Agility | +2 Agility, +1 Spirit |
| Details | This page | Haste Weaver page → |
The choice is permanent — use a Scroll of Divergence consumable to re-select without retiring the hero.