Manipulates time to delay enemies and accelerate allies. Weak alone, devastating in a team.
With INT as the primary stat, this class benefits most from Ability Power and Intelligence gear. Secondary focus: AGI — look for Attack Speed and Agility gear as sub-stat rolls.
Choose a subclass at level 10. Each grants permanent stat bonuses, modifies your ability variant, and activates a unique passive. The choice is permanent unless a Scroll of Divergence consumable is used.
Ability: Absolute Zero — Freezes all living enemies in place for [2 + AP × 0.015] ticks, stunning them and resetting their attack timers. Bosses resist the full freeze — stunned for 1 tick only. Chained casts land shorter stuns (fatigue).
"The moment I choose to stop time, the battle is already won."
Ability: Acceleration — Advances allies' attack timers by [2 + AP × 0.01] ticks, triggering partial immediate attacks, and hastes the whole party (+25% attack speed for 6 ticks).
"Speed is not a gift I hoard. It is one I share."
A Chronomancer put through the Bloodline Forge leaves a Legacy Item whose main stat is one of AP, CDR, ATK, with sub-stats drawn from AP, CDR, ATK, Crit% — every value scales with the hero's level, and the subclass at forge time sets the passive.
Top Rare+ items that can drop for Chronomancer, sorted by rarity.
| Item | Rarity | Slot | Main Stat | Dungeon |
|---|---|---|---|---|
| Tentacled Grips | Artifact | Gloves | AGI 16–22 | Raid |
| Void Stride Greaves | Artifact | Boots | HP 85–100 | Raid |
| Bone Choir Lantern | Artifact | Relic | SPI 14–20 | Raid |
| The Last Standard | Divine | Relic | XP 35%–50% | The Eternal Warfront |
| Celestial Mantle | Divine | Cloak | SPI 14–18 | Astral Plane |
| Plague Obelisk | Divine | Weapon | AP 28–36 | Void Sanctum |
| Null Orbit Pendant | Divine | Necklace | INT / SPI 18–24 | Raid |
| Requiem Sash | Divine | Belt | SPI / VIT 12–18 | Raid |
| Warlord's Standard | Divine | Offhand | ATK 40–48 | Raid |
| Riptide Blade | Mythical | Weapon | ATK 40–50 | Sunken Citadel |