🛡 Classes

All 14 classes in Guild Idle, grouped by combat role.

Each class has a unique attack type, base stat distribution, class ability, and skill tree. At level 10, heroes choose a subclass — permanently modifying their ability variant and unlocking a specialised skill tree path. Click any class for its full stat breakdown, subclass options, and gear recommendations.

New player tip: Warrior and Mage are unlocked for free. Experiment with both to find your preferred playstyle before spending gold on unlocks.

Physical Classes

Warrior

A stalwart fighter. High HP and defense, steady damage.

Primary stat: TOU (16)  ·  Unlock: Free

Subclasses: Berserker, Paladin

Class guide →

Gladiator

Crowd-control bruiser. Gains Crowd's Favour after kills — temporarily boosting ATK. Iron Titan stance taunts and armours.

Primary stat: STR (16)  ·  Unlock: Free

Subclasses: Pit Fighter, Iron Titan

Class guide →

Valkyrie

Offensive support. Invokes Last Rites to embolden allies — and erupts in fury when comrades fall.

Primary stat: STR (13)  ·  Unlock: Free

Subclasses: Einherjar, Death's Herald

Class guide →

Finesse DPS Classes

Rogue

Fast and lethal. Low HP but strikes twice as often as most.

Primary stat: AGI (18)  ·  Unlock: 250 g

Subclasses: Assassin, Poisoner

Class guide →

Ranger

Precise strikes. Bonus damage vs boss enemies.

Primary stat: DEX (16)  ·  Unlock: 3,000 g

Subclasses: Sniper, Warden

Class guide →

Enchanter

Weaves curses and blessings mid-battle. Makes enemies weak and allies terrifyingly strong.

Primary stat: SPI (17)  ·  Unlock: 50,000 g

Subclasses: Hexblade, Harmonist

Class guide →

Swashbuckler

A daring duelist. Every attack is a double strike, and they earn bonus gold on every kill.

Primary stat: DEX (16)  ·  Unlock: 125,000 g

Subclasses: Duelist, Corsair

Class guide →

Samurai

A disciplined warrior who builds Focus with every strike. At full Focus, unleashes Iaijutsu — a devastating draw that pierces all defense.

Primary stat: DEX (17)  ·  Unlock: Free

Subclasses: Kensei, Shogun

Class guide →

Magic Classes

Mage

Arcane power. Ignores half of enemy defense.

Primary stat: INT (21)  ·  Unlock: 8,000 g

Subclasses: Pyromancer, Arcanist

Class guide →

Cleric

Holy healer. Regenerates HP each floor and can revive one fallen ally.

Primary stat: SPI (19)  ·  Unlock: 1,000 g

Subclasses: Lightbringer, Inquisitor

Class guide →

Chronomancer

Manipulates time to delay enemies and accelerate allies. Weak alone, devastating in a team.

Primary stat: INT (16)  ·  Unlock: 20,000 g

Subclasses: Timestop, Haste Weaver

Class guide →

Onmyoji

A spirit-diviner who binds a shikigami through sacred ritual. The spirit fights alongside them and can intercept a lethal blow.

Primary stat: SPI (20)  ·  Unlock: Free

Subclasses: Shrine Keeper, Wrathcaller

Class guide →

Hybrid Classes

Druid

A shapeshifter of nature. Steady passive regen and transforms into a beast when cornered.

Primary stat: SPI (18)  ·  Unlock: 300,000 g

Subclasses: Shapeshifter, Thornweaver

Class guide →

Alchemist

An unstable genius. Throws random vials with wildly varying effects. High variance, enormous ceiling.

Primary stat: INT (15)  ·  Unlock: 750,000 g

Subclasses: Bomber, Transmuter

Class guide →