Arcane power. Ignores half of enemy defense.
With INT as the primary stat, this class benefits most from Ability Power and Intelligence gear. Secondary focus: SPI — look for Spirit and Ability Power gear as sub-stat rolls.
Choose a subclass at level 10. Each grants permanent stat bonuses, modifies your ability variant, and activates a unique passive. The choice is permanent unless a Scroll of Divergence consumable is used.
Ability: Inferno — Scorches all living enemies for [14 + AP × 1.2] true damage and sets them ablaze for [4 + AP × 1]/tick. Each cast applies a fresh, independent burn stack.
"Everything burns if you know where to start."
Ability: Arcane Barrage — Rapid-fire arcane nukes on the highest-HP enemy for [3 + AP × 0.03]× magic damage, at a shorter cooldown than base Arcane Surge.
"Theory is for scholars. Power is for Arcanists."
Top Rare+ items that can drop for Mage, sorted by rarity.
| Item | Rarity | Slot | Main Stat | Dungeon |
|---|---|---|---|---|
| Tentacled Grips | Artifact | Gloves | BonusAgility 16–22 | Raid |
| Void Stride Greaves | Artifact | Boots | Hp 85–100 | Raid |
| Bone Choir Lantern | Artifact | Relic | BonusSpirit 14–20 | Raid |
| Arcanist's Verdict | Artifact | Weapon | BonusIntelligence 36–44 | Raid |
| The Last Standard | Divine | Relic | XpBonus 0.35–0.5 | The Eternal Warfront |
| Celestial Mantle | Divine | Cloak | BonusSpirit 14–18 | Astral Plane |
| Plague Obelisk | Divine | Weapon | AbilityPower 28–36 | Void Sanctum |
| Null Orbit Pendant | Divine | Necklace | BonusIntelligence|BonusSpirit 18–24 | Raid |
| Requiem Sash | Divine | Belt | BonusSpirit|BonusVitality 12–18 | Raid |
| Warlord's Standard | Divine | Offhand | Atk 40–48 | Raid |