Apothecary

A potion healer: hands every ally auto-drink emergency potions each floor (heal when hurt), and throws Aiding Vials that heal and buff the whole party. A support flavor of alchemy, distinct from the Cleric and Spiritmender.

Parent Class
Unlock Condition
Hero Level 10
Spirit Bonus
+4
Intelligence Bonus
+1
Signature Ability
Aiding Vials

"A vial for every ailment — and a few for spite."

What Changes at Level 10

When a Alchemist reaches level 10 and you select Apothecary, three things change permanently:

  1. Stat bonuses are added to the hero's ability scores immediately and permanently.
  2. Active ability is replaced with the subclass variant (Aiding Vials).
  3. Passive effect is unlocked and becomes active in all future runs.

Ability: Aiding Vials

Aiding Vials: Throws aiding vials to the whole party: a heal plus a short ATK/DEF buff. AP increases the heal and buff. Passive: each ally carries auto-drink potions per floor that heal them when they take damage.

Permanent Stat Bonuses

Apothecary grants the following ability score bonuses on top of the Alchemist base scores:

These bonuses stack with ability score points allocated from levelling. They cannot be removed without retiring the hero.

Passive Effect

Each ally carries auto-drink potions per floor that heal them when they take damage (scales with the Apothecary's AP).

This passive is always active during combat — no gear or skill tree investment required to trigger it.

Recommended Skill Tree Themes

Magic / Spirit (AP scales the Apothecary's potions + Aiding Vials heal & buff).

See the Skill Tree deep dive for the full 120-node reference and routing advice, or the Alchemist build guide for a complete path recommendation for this class.

Apothecary vs. Bomber

Both subclasses unlock at level 10. Compare them to choose:

ApothecaryBomber
IdentityA potion healer: hands every ally auto-drink emergency potions each floor (heal when hurt), and throws Aiding Vials that heal and buff the whole party. A support flavor of alchemy, distinct from the Cleric and Spiritmender.Corrosive AoE — Acid Flask hits all enemies with a strong poison and melts their armor (def-down), amplifying the whole party. Excels vs packs; weak single-target.
Stat Bonus+4 Spirit, +1 Intelligence+2 Intelligence, +1 Agility
DetailsThis pageBomber page →

The choice is permanent — use a Scroll of Divergence consumable to re-select without retiring the hero.