A spirit-diviner who binds a shikigami through sacred ritual. The spirit fights alongside them and can intercept a lethal blow.
With SPI as the primary stat, this class benefits most from Spirit and Ability Power gear. Secondary focus: INT — look for Ability Power and Intelligence gear as sub-stat rolls.
Choose a subclass at level 10. Each grants permanent stat bonuses, modifies your ability variant, and activates a unique passive. The choice is permanent unless a Scroll of Divergence consumable is used.
Ability: Sacred Ward — Shields all living allies for [15 + AP × 0.5] HP and refreshes the Shikigami intercept. Passive: the whole party regenerates [(AP × 0.08) × (1 + Spirit heal bonus), min 1] HP each second.
"The kami do not fight my enemies. They protect my friends."
Ability: Oni Swarm — Strikes all living enemies for [ATK × 0.8 + AP × 2] magic damage each (before armor), plus +8 per spirit shade (max 3). Shades persist between casts.
"The spirits do not choose mercy. That part is up to me."
Top Rare+ items that can drop for Onmyoji, sorted by rarity.
| Item | Rarity | Slot | Main Stat | Dungeon |
|---|---|---|---|---|
| Tentacled Grips | Artifact | Gloves | BonusAgility 16–22 | Raid |
| Void Stride Greaves | Artifact | Boots | Hp 85–100 | Raid |
| Bone Choir Lantern | Artifact | Relic | BonusSpirit 14–20 | Raid |
| The Last Standard | Divine | Relic | XpBonus 0.35–0.5 | The Eternal Warfront |
| Celestial Mantle | Divine | Cloak | BonusSpirit 14–18 | Astral Plane |
| Plague Obelisk | Divine | Weapon | AbilityPower 28–36 | Void Sanctum |
| Null Orbit Pendant | Divine | Necklace | BonusIntelligence|BonusSpirit 18–24 | Raid |
| Requiem Sash | Divine | Belt | BonusSpirit|BonusVitality 12–18 | Raid |
| Warlord's Standard | Divine | Offhand | Atk 40–48 | Raid |
| Riptide Blade | Mythical | Weapon | Atk 40–50 | Sunken Citadel |